NEW GAMENEW INSIGHTNEW UNDERSTANDING_

We have created a new game. But it’s not for fun. It’s a game that enables us to meet the future and to get smarter about the opportunities, weaknesses and strengths of organizations.

There’s a new game in town.

NEW GAMENEW INSIGHTNEW UNDERSTANDING_

We have created a new game. But it’s not for fun. It’s a game that enables us to meet the future and to get smarter about the opportunities, weaknesses and strengths of organizations.

There’s a new game in town.

NEW GAME- STRATEGIES

“We have been on a learning journey where we acquired the ability to learn by doing”

– Lars Overgaard Bohlbro, Director, Velux A/S

“We didn’t know much about the project and the game – including methods and goals – but we went into it with a lot of trust.

And now we trust move2x even more.”

NEW GAME- STRATEGIES

“We have been on a learning journey where we acquired the ability to learn by doing”

– Lars Overgaard Bohlbro, Director, Velux A/S

“We didn’t know much about the project and the game – including methods and goals – but we went into it with a lot of trust.

And now we trust move2x even more.”

IT'S ABOUTFOCUS_

It’s all about focus. Your focus. Focus defines the path and solution you choose in a given situation. A path and a solution that influences not only your organization but also your entire business. We challenge your focus, and guide you on new paths that are beneficial for leadership development, organizational development and ultimately the bottom line.

VELUX PLAYED THE GAMEWITH 2 TEAMS_

Through a brand new game in our real-life, well-tested, physical mockup at Aalborg University that simulates your home turf, we tested the behavior and strategies of Velux management, and their consequences.

What strategies do you consider when you find yourself in a given situation? What decisions do you make – and why? And what if the situation changes? Repeatedly? What happens to the strategies, patterns of action and focus when we put pressure on your organization?

VELUX ANDABSURDITY_

In the game, in a realistic scenario, you and your colleagues must choose among various theories and strategies and must prioritize their use in order to reach the goal. We enable you to sense how your decisions affect your colleagues and the process – and yes, your entire business.

During the game, we continually assess the situation and eliminate the absurdity that occurs when employees end up in situations where nothing seems to make sense and where processes and strategies provide no intrinsic value for them or their day-to-day tasks.

The enemy of absurdity is enhanced self-insight and learning by doing. And learning by doing with a clear self-understanding is exactly what the game gets you to practice.

VELUX ANDABSURDITY

In the game, in a realistic scenario, you and your colleagues must choose among various theories and strategies and must prioritize their use in order to reach the goal. We enable you to sense how your decisions affect your colleagues and the process – and yes, your entire business.

During the game, we continually assess the situation and eliminate the absurdity that occurs when employees end up in situations where nothing seems to make sense and where processes and strategies provide no intrinsic value for them or their day-to-day tasks.

The enemy of absurdity is enhanced self-insight and learning by doing. And learning by doing with a clear self-understanding is exactly what the game gets you to practice.

THE VELUXSTORY

Over the past several months, Velux has expressed great confidence in us and a belief in our concept of play and games as part of a larger management and coaching process. Over a longer period, Velux has employed an Industrial PhD at Aalborg University whom we have collaborated with on the development of our new strategy game.

In addition to executives and middle managers, Velux also included representatives from HR, technology and the factory.

From a helicopter view, wearing a yes-hat for the day, the group as a whole is able to see, define, describe and address common weaknesses and pitfalls.

VELUXSAYS

An NPS (net promoter score/loyalty survey) study of the participants, for the purpose of examining whether they would recommend our strategy games to other organizations or colleagues, yields top scores. On a scale of 1 to 10 (where 1 is an unlikely recommendation and 10 is a certain recommendation), our strategy games mainly score 9-10.

WHOCANPLAY?

Do we only take on big companies like Velux and Novo Nordisk, both of which learned a great deal after playing the game with us?

No.

In fact, our game is created for medium and small organizations with the desire to develop strategically and managerially towards the digitalization of the future. We put a team together in a flexible and dynamic way so that it makes maximum sense for all participants.

WHOCANPLAY?

Do we only take on big companies like Velux and Novo Nordisk, both of which learned a great deal after playing the game with us?

No.

In fact, our game is created for medium and small organizations with the desire to develop strategically and managerially towards the digitalization of the future. We put a team together in a flexible and dynamic way so that it makes maximum sense for all participants.

Below you can read what Lars Bohlbro,Director, Velux had to say about their two learning days with us.

Go to VELUX site

Below you can read what Lars Bohlbro,Director, Velux had to say about their two learning days with us.

Go to Velux site

Reach outwith the contactform below

Reach out withthe contact form below

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THROUGH A JUNGLE OF TECHNOLOGIES_

Innovation, technology & industry 4.0 is the cornerstone in developing a strong business in the future.
We help you, support your needs and strengthen your business.